OMORI (NSP, XCI) ROM + v1.0.2 Update

Release DateJune 17, 2022
GenreAdventure, Indie, Role-Playing
Publisher & Developer OMOCAT
ConsoleNintendo Switch
Game Version1.0.2
Image FormatNSP
Required Firmware13.1.0
No. of PlayersSingle System (1)
ESRB RatingMature
Supported Play Modes TV mode, Tabletop mode, Handheld mode
LanguageEnglish, Japanese, Korean

Traditional Japanese role-playing games inspire OMORI gameplay. The gameplay is split between two settings: the imaginary world of Headspace and the real world. In Headspace, the player controls a party of four characters: Omori, Aubrey, Kel, and Hero. In the real world, the player begins with only Sunny. Each party member possesses their own unique skills for use both in battle and in overworld traversal.

The overworld portion is played from a top-down perspective. The game features side quests and puzzles for the player to solve, bestowing them with various rewards and skills upon completion. In Headspace, many beneficial weapons and items can be obtained, with some being purchasable using the currency of Clams. In the real world, the effects of items are more limited, and the player uses dollars.

Battles are played out in a turn-based format in which each party member performs a move. After attacking, party members can work together to perform “follow-up” attacks, which come from a shared pool of energy that accumulates upon taking damage. Characters and enemies have Heart, which functions as health points; if damage is taken, it decreases, and if it reaches zero, the character is defeated and turns into toast. The Juice meter is used to perform skills, and special abilities that aid in battle (i.e. pass to Omori). Outside of battle, the party can heal and save by encountering a picnic blanket, associated with Omori’s older sister Mari.

Unlike most role-playing games, status effects are based on a three-pointed emotion system. A party member or opponent’s emotion can change throughout the course of a battle, usually due to moves by another party member or enemy. Neutral is the baseline and has no effects; Angry increases attack but lowers defense; Sad increases defense but lowers speed, as well as converting a portion of damage to Heart into damage to Juice, and Happy increases luck and speed but lowers accuracy. Emotions are either strong or weak against each other – Happy beats Angry, Angry beats Sad, and Sad beats Happy. Additionally, higher-intensity variants of each emotion also exist.

Screenshots

Download Links

Note: Kindly report any broken, dead, incorrect, or missing links in the comment section. Additionally, if you have any specific game requests, feel free to leave a comment, and I will do my best to add it within 24 hours. Your feedback is highly appreciated!

ID: 010014E017B14000 (US, EU)

OMORI NSP ROM (Base) (eShop)

File Size: 2.01GB

OMORI UPDATE (v1.0.2)

File Size: 59.33MB

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